Base Record Type Not STAT or MSTT For Large Reference

The listed records can trigger large reference bugs that cause texture flickering between full models and LOD models.

If such visual issues are encountered in the game, get the cell coordinates for the affected area in the game from the DynDOLOD SkyUI MCM You Are Here page and cross check with the listed references and their cell coordinates.

Use the information to determine which plugins and records cause visible texture flickering for all large references with LOD in a cell to decide what to do about it.

The most likely cause is a plugin changing the reference to use a different base record. This can also be caused by base record swapping, maybe also for seasons.