Version 1.26

  • DynDOLOD Worlds.pas - changed method of setting base elements on town reference copies
  • DynDOLOD Worlds.pas - changed method of copying XEMI records on references
  • DynDOLOD Worlds.pas - disallow output path to be set to game folder, default to xEdit scripts folder if -o: is not set
  • DynDOLOD Worlds.pas - fixed output of textures_used.txt to actually use the used texture list
  • DynDOLOD Worlds.pas - fixed lookup of persistent CELL when adding neverfades
  • DynDOLOD-rules - added/updated rules for better compatibility with mods
  • DynDOLOD_Manual.html - updated compatibility information for several mods