Version 3.00 Alpha 169

  • DynDOLOD.exe/DynDOLOD Resources SE - fixed packaging error
  • DynDOLOD DLL NG and Scripts - do not reset currently disabled persistent large references
  • DynDOLOD DLL NG and Scripts - compile with current commonlibsse-ng
  • DynDOLOD DLL NG and Scripts - include pdb
  • DynDOLOD DLL NG and Scripts - work around issue with registering for MenuOpenCloseEvent and other old DLL plugin
  • DynDOLOD DLL NG and Scripts - restore states of persistent large references when entering interiors
  • DynDOLOD DLL NG and Scripts - fixed registering for PositionPlayerEvent in Skyrim VR
  • DynDOLOD DLL NG and Scripts - register main events only if world data was loaded successfully and a game is started or loaded
  • DynDOLOD DLL NG and Scripts - fixed not activating if game is started from a mod
  • DynDOLOD DLL NG and Scripts - fixed sometimes not updating all persistent large references
  • DynDOLOD DLL NG and Scripts - fixed registering for PlayerDeathEvent in Skyrim VR
  • DynDOLOD DLL NG and Scripts - improved stability of large reference bugs workarounds
  • DynDOLOD DLL NG and Scripts - improved start-up checks and initialization
  • DynDOLOD DLL NG and Scripts - fixed sometimes not fixing object LOD not unloading bug after fast travel
  • DynDOLOD DLL Papyrus Scripts - improved switching of NeverFadeLOD/NeverFadeFull dynamic LOD objects
  • DynDOLOD Patches - updated patches for papyrus scripts for changed internal names reported to SKSE