Version 3.00 Alpha 191

  • DynDOLOD.exe - added better support for BOS flags
  • DynDOLOD.exe - fixed not always replacing neverfades with dynamic LOD
  • DynDOLOD.exe - improved texture set replacements
  • DynDOLOD.exe - improved auto snow for SOS winter for dynamic LOD references
  • DynDOLOD.exe - fixed alpha threshold adjustment
  • DynDOLOD.exe - fixed an integer overflow
  • DynDOLOD.exe - improved output folder path handling
  • DynDOLOD.exe - improved exporting of LAND binary for LODGen
  • DynDOLOD.exe - improved patching process
  • DynDOLOD.exe - added/updated rules for better compatibility
  • TexGen.exe - added rendered object LOD texture generation for Enderal - thanks to Hortophyll for all the invaluable help
  • TexGen.exe - updated configs for better compatibility
  • TexGen.exe - improve splitting of complex textures
  • TexGen.exe - improve caching and texture conversions
  • LODGen.exe - fix inconsistent vertex colors in higher LOD levels with trees in object LOD
  • LODGen.exe - fixed not clamping a float to byte conversion
  • DynDOLOD DLL NG and Scripts - fixed sometimes not enabling all dynamic LOD references after load
  • DynDOLOD DLL NG and Scripts - improved resetting of former neverfades
  • DynDOLOD DLL NG and Scripts - improved LOD bug fixes
  • DynDOLOD Resources SE - added/updated meshes for better compatibility