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DynDOLOD - Dynamic Distant Objects LOD
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Base Record Type Not STAT or MSTT For Large Reference

The listed records can trigger large reference bugs that cause texture flickering between full models and LOD models.

If such visual issues are encountered in the game, get the cell coordinates for the affected area in the game from the DynDOLOD SkyUI MCM You Are Here page and cross check with the listed references and their cell coordinates.

Use the information which plugins and records cause visible texture flickering to decide what to do about it.

See large reference bugs for more explanations and solutions.