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DynDOLOD - Dynamic Distant Objects LOD
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Plugin Limit

Skyrim, Skyrim VR and Enderal have a total limit of 255 full plugins (ESM + ESP). They do not support light plugins (ESL) - ESL flagged plugins with *.ESM or *.ESP filename behave like full plugins.

Skyrim Special Edition, Skyrim Anniversary Edition and Enderal SE have a total limit of 254 full plugins (ESM + ESP) and 4096 light plugins (ESL).

Mod managers like MO2 (hover over the number of total active plugins top right on the Plugins tab) or Vortex (top right on the Plugins tab) can show the total number of ESM+ESP and ESL plugins.

Make sure to install SSE Engine fixes to increase the maximum number of file handles (MaxStdio setting in the EngineFixes.toml) to avoid the false save corruption bug and other problems caused by the default value of 512. Note that the game keeps more file types open and not only plugins, for example logfiles.

The game will start with too many plugins without any error messages and it might even work for a while before crashing or exhibiting severe errors.

In case the plugin limits are surpassed, execution of DynDOLOD will stop with a too many full modules message.

Disable, merge or in case of Skyrim Special Edition convert full plugins to light plugins if possible to reduce the number of full plugins.

Remember that there also needs to be room for adding one or two DynDOLOD plugins and maybe the Occlusion.esp.