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DynDOLOD - Dynamic Distant Objects LOD
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Large Reference Bugs

The listed records trigger large reference bugs that cause texture flickering between full models and LOD models.

If such visual issues are encountered in the game, get the cell coordinates for the affected area in the game from the DynDOLOD SkyUI MCM You Are Here page and cross check with the listed references and their cell coordinates.

See large reference bugs for more explanations and solutions. See large reference bugs workarounds for experimental settings and scripts to counter texture flickering caused by the large reference bugs.